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Twilight War: After the Fall

Twilight War: After the Fall was a first person shooter MMORPG developed on the Source engine by Smiling Gator Productions, though it was described by the developers as an XORG (Extreme Online Roleplaying Game) (http://www.twilightwar.com/index.php?name=FAQ&id_cat=1). It was announced before the release of Half-Life 2 with developer interviews on September 27 2004 and September 30 2004. Funding ran out in early 2005 but it was announced that General Computers stepped in to continue funding (Simmons, http://web.archive.org/web/20071028112141/http://rpgvault.ign.com/articles/688/688679p1.html). Nevertheless, the game was never released.

Fan site Twilight War Headquarters continued to post updates on development which continued until at least 2007 (http://www.twilightwarhq.com/index.php).

Twilight War: After the Fall was to use SpeedTree for the trees and grass (Simmons, http://rpgvault.ign.com/articles/611/611791p1.html).