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Vice and Virtue

Vice and Virtue, also known as Vice and Virtue: Bank Heist was a Source engine game by Controlled Chaos Media. Development began on a proof-of-concept called Bank Heist (http://bankheistprototype.com/) - code-named Raptor - in mid-2009 (http://viceandvirtue.net/blog/). By 2010 the proof-of-concept was ready (https://forum.blockland.us/index.php?topic=263052.0) and it was demonstrated to publishers with the intention of it being a $20 digital download game (http://viceandvirtue.net/blog/). The team failed to secure a deal with a publisher so work on the project significantly declined in favour of other smaller projects to maintain income. Progress did not stop completely however - in April 2011 it was announced that work was recommencing (http://www.indiedb.com/company/cchaosmedia/news/project-raptor-is-indeed-underway), but the project stalled again for undisclosed reasons in 2013 (http://viceandvirtue.net/blog/). After the stall in 2013, Jon Day and others left to form Hatchlight and eventually convinced Controlled Chaos Media founder Hunter Woodlee to revive Vice and Virtue via Steam Greenlight. In 2014 Vice and Virtue: Bank Heist was submitted to Steam Greenlight where it was greenlit (https://forum.blockland.us/index.php?topic=263052.0). In 2015, Trepid Studios (who were associated with Hatchlight (http://trepidstudios.com/) and who developed Fortress Forever (http://trepid.net/)) came to an agreement with Controlled Chaos Media to take over creative control of Vice and Virtue, and in February 2016 Hatchlight began plans to release a free version of Vice and Virtue as a mod with an eye to future engine licensing and monetisation (http://viceandvirtue.net/blog/). Not long after, the project went quiet again: a build of the mod with no engine and a single map (bh_bankheist.bsp) was first uploaded to Steam in April 2015 and was last updated in July 2020 (https://steamdb.info/depot/317343/) but it was not made available to the public.

Model renders from Mike Penrod's ArtStation